RMT Thingy
#1: Cool Team
Well, once again I’m going to try and
introduce a new segment to this blog. If you know anything about Smogon and
visit the Forums, you probably know that the RMT Section is probably the most
popular, if not 2nd or 3rd. I decided that instead of
reviewing a Pokémon this time (mostly because I couldn’t think of a good
Pokémon) I would do a semi-RMT (Rate My Team). Be sure to leave your
suggestions for this team and also be sure to comment if you like this kind of
stuff. On to the team:
Usually when building a team in any
tier, I like to have at least one Pokémon with an uncommon or unique moveset. I
am a casual battler and hence am not too concerned about being the very best.
Recently, I wanted to try and get better at the game and so I made this team.
It is basically a bunch of standard things that work pretty well together. I’m
sure that it isn’t the greatest team in the world and it probably has a lot of
flaws, but it is honestly one of the best teams I’ve ever made.
I decided to make a UU team, because
I was looking through the other 3 tiers
that I can actually play in, OU, RU, NU, and didn’t feel like there were any
fun teams to make. So, I remember reading Underused Battling 101 in The Smog
#25 (which by the way is a great web-zine to read for entertaining and helpful
info on battling and Pokémon in general. http://www.smogon.com/smog/) and seeing
the threatening Pokémon in the tier. A suggestion near the bottom of the page
for Offensive Cores was Snorlax/Cofagrigus. It said to use Offensive Trick Room
Cofagrigus and Choice Band Snorlax. Me,
being the more defensive oriented player, even on offensive teams, opted for
the same Cofagrigus, but I decided to switch the CB Snorlax for a more
defensive CurseLax.
I started
with the previously mentioned core.
I decided
that I would take an offensive approach to this team, so I added a spiker/toxic
spiker in Roserade.
Next, I
needed a Fighting-type, I decided on Machamp for no other reason than me liking
it. I also decided to make it my team’s scarfer.
My team
lacked stealth rocks and I needed something to deal with the powerful
Fire-types in the tier. An offensive version of Swampert was perfect for this.
Finally, I
needed a powerful sweeper that could easily sweep through a weakened. At first,
I wanted to have Kingdra, but in the end I decided on Sharpedo. This was
actually the first time that I ever used it and boy did I discover why it is
such a threat in UU.
After some
play testing, I found that the whole scarf-Machamp thing, wasn’t really
working, so I found Mienshao as a replacement.
I wasn’t
having any luck with Mienshao and so decided to change it to a MoxieCross.
Also, the team was having tons of problems with Milotic and other bulky-waters,
even with Offensive Roserade. Since Roserade can usually get 2-3 layers of
assorted Spikes, I decided to remove Swampert and replace it with the powerful
Electric Bird Zapdos.
Once again
the team was changed. The Roserade wasn’t really that good as a semi-dedicated
lead , so I changed it to Froslass.
Froslass
kinda wasn’t that good. In fact out of the 7 or 8 games I playtested, 4 of the
games the opponent lead with a Chandelure. This, added to the fact that
Froslass wasn’t really working in any of the other games except one, prompted
me to make a change. Crustle was added
to the team to provide the much needed SR support. I haven’t looked back since…
BoO (Cofagrigus)
EV: 252
HP IVs: 2 Attack, Speed
252 Sp. Attack 30 Defense, Sp. Defense/Attack
4 Defense
Nature: Quiet
Item: Leftovers
Moves: -Trick Room
-Nasty Plot
-Hidden Power (Fighting)
-Shadow Ball
Nothing special about this Pokémon.
It’s basically just a standard Trick Room Cofagrigus. Usually it is used up in
the early-mid game. Basically, I come in on a Fighting-Type and resist the hit.
Next they switch out to a wall/tank usually and I set up on it with the Trick
Room. Then depending on the wall/tank, I set up one Nasty and attack 3 times or
sometimes if the opponent cannot 3HKO me, I will stall out the turns and set up
to +6 and reset the Trick Room for 4 turns of pain. If the latter is allowed,
at least 2-4 Pokémon are usually eliminated. This Cofagrigus is usually gone by
the late-game and thus this team has a hard time dealing with Fighting-Types in
the late-game. At this point, the name of the game is sac-and-Cross or
sac-and-Shark. Heracross and Sharpedo are the only things that can come in and
take out the threat.
CrossMan: Heracross
Evs: -252 Attack
-252 Speed
-4 HP
Nature: Jolly
Item: Choice Scarf
Moves: -Close Combat
-Megahorn
-Stone
Edge
-Sleep
Talk
Once again, nothing special. Standard
Scarf Heracross. Jolly is used to attempt a sweep. Dual-STAB moves is obvious
and necessary. Stone Edge for a solid (hehe) coverage move and finally Sleep
Talk, for sleep absorber. Generally speaking, this thing has really lived up to
its reputation on this team. Out 20-30 games, I don’t even think I’ve swept
once with this thing. The most kills would be 2 or3, but those were basically
just revenge-kills. I may consider switching this to another Fighting-Type, but
for now it does its job well enough.
Blonz: Snorlax
EVs: -144 HP
-188 Def
-176 Sp. Defense
Nature: Careful
Item: Leftovers
Moves: -Body Slam
-Curse
-Crunch
-Rest
The second half of the offensive core
and yet another underachiever. Don’t get me wrong, this this is definitely
useful. It just hasn’t really done what it’s supposed to. Usually whenever the
opponent sees this, they automatically switch into something with Toxic. This
thing has really just been a special wall for me. I’ve never really used Curse
too much. The EV’s are Standard and on Smogon. They allow Snorlax to survive a
plethora of combination of attacks. http://www.smogon.com/bw/pokemon/snorlax
(Check out Classic CurseLax)
Crunch over
Earthquake, because of the Ghost-Types that like to come in on this. The rest
are standard. Get it, the Rest. Anyways, that’s about it for this thing,
nothing really special to note, except that a specially defensive one may be a
change that I may test out in the future.
CoolMAN:
Crustle
EVs: 252
Attack
252 Speed
4 Def
Nature:
Adamant
Item: Custap
Bery
Moves:-X-Scissor
-Rock Blast
-Stealth Rock
-Spikes
This Pokémon
is awesome. I put this thing on the team because I really felt that I needed
Stealth Rock support, but knew that my team really appreciated the Spikes
support as well. Max Attack and Max Speed give it Max effectiveness. It usually
very useful solely because, people don’t expect it to do much. I don’t know
what people expect it to do. On turn 1, usually I set up SR, but if the
opponent is something that Crustle can hit for big damage, I might go for the
attack. Crustle is particularly good against lead Zoarark. It sets up the SR,
and then surprises the Dark fiend with an X-Scissor to the throat, that OHKOes
bar Focus Sash. This Pokémon is just good. Adamant base 95 Attack is powerful
enough to hurt everything. Rock Blast 3KOs a few notable Pokémon, including
Chandelure. Crustle!!!
Spike:
Zapdos
EVs: 252 Sp.
Attack
252 Speed
4 Sp Defense
Nature:
Timid
Item: Life
Orb
Moves:
-Thunderbolt
-Heat Wave
-Hidden Power Ice
-Roost
Once again a
standard set. Honestly, Zapdos usually doesn’t do too much. Even with all the
praise for this set, I haven’t really found too much of a use for it. The main
draw of this set is that this team desperately needs something to take on bulky
waters. This little feat however, should not be overlooked. The main sweeper of
this team, Sharpedo, needs the bulky-waters to be weakened and better: dead, in
order to sweep. The other important speed sweeper is Heracross, which even
after 1-2 boosts has a hard time OHKOing waters at full HP. The lesson to be
learned: All teams that win by offense (anything but stall) need a way to take
care of bulky-waters.
GoSharks:
Sharpedo
EVs: 252
Attack
252 Speed
4
HP
Nature:
Naughty/Jolly
Item: Life
Orb
Moves:
-Waterfall
-Crunch
-Ice Beam/Earthquake
-Protect
The whole
reason I made this team was to test out Sharpedo for the first time. The combo
of speed boost and a base 120 Attack is a deadly combo. Its Dual-Stab has very
good coverage and the third slot can fill up the wholes. The debate between Ice
Beam and Earthquake is all up to personal preference. Generally, I prefer Ice
Beam, solely for Flygon. So many times, Flygon takes 80-90% and stops my sweep
and sometimes ends the game. With no steel types, Banded/Scarfed Flygon’s
Outrage is a huge ass threat. Otherwise, usually Earthquake is preferred. This
set is very good at sweeping and is usually my late cleaner. The biggest con
about this Pokémon is the fact that all it can do is sweep. This makes it so
sometimes it feels like right off the bat I’m down 5 to 6, because Sharpedo can’t
do much early-game.
Conclusion:
This team is
definitely a work in progress and I would accept any criticism for it is
clearly not finished. Anyways, feel free to use this team, as long as I get
some credit. Hope to make more RMTs and also, I may make some updates in the
future. Follow, Comment, Enjoy, and CYA!
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